Blood Castle
Blood Castle is a 20-minute race. Teams fight through seven castles, break the gate, break the statue, and bring the Absolute Weapon of Archangel to the Archangel first.

Requirements
- An Invisibility Cloak with the same number as the castle. Castle 1 needs +1, castle 3 needs +3, and so on.
- Your character level must be in the castle's range (see the table).
- Up to 10 players go into one castle.
- No Zen to enter. Only the cloak.
- Times are UTC.
| Castle | Map | Level (Dark Wizard, Dark Knight, Fairy Elf) | Level (Magic Gladiator, Dark Lord) | Cloak |
|---|---|---|---|---|
| 1 | Blood Castle 1 | 15 to 80 | 10 to 60 | +1 |
| 2 | Blood Castle 2 | 81 to 130 | 61 to 110 | +2 |
| 3 | Blood Castle 3 | 131 to 180 | 111 to 160 | +3 |
| 4 | Blood Castle 4 | 181 to 230 | 161 to 210 | +4 |
| 5 | Blood Castle 5 | 231 to 280 | 211 to 260 | +5 |
| 6 | Blood Castle 6 | 281 to 330 | 261 to 310 | +6 |
| 7 | Blood Castle 7 | 331 to 400 | 311 to 400 | +7 |
How to get there
Step 1: Make the cloak
The Chaos Goblin has a Blood Castle Ticket mix. It makes the Invisibility Cloak. You need:
- A Scroll of Archangel of a level.
- A Blood Bone of the same level as the scroll.
- One Jewel of Chaos.
Put them in the mix window and press the mix button. The result is an Invisibility Cloak with the same level as the scroll and bone. The success rate is 80 percent.
The Zen cost depends on the cloak level:
| Cloak | Zen cost |
|---|---|
| +1 | 50,000 |
| +2 | 80,000 |
| +3 | 150,000 |
| +4 | 250,000 |
| +5 | 400,000 |
| +6 | 600,000 |
| +7 | 850,000 |
| +8 | 1,050,000 |
Where to find the Chaos Goblin:
| Server | Places |
|---|---|
| 1x | Noria (180, 103) and Arena (121, 120) |
Step 2: Go to the Messenger
The Messenger of Archangel is in Devias at (209, 30). Talk to him and pick a castle. He only lets you in if your cloak matches the castle.
Step 3: Find the scrolls and bones
Scroll of Archangel and Blood Bone drop from ordinary monsters. Each one comes in eight levels, +1 to +8. The monster's level decides which level you get:
| Level | Monster levels |
|---|---|
| +1 | 2 to 31 |
| +2 | 32 to 44 |
| +3 | 45 to 56 |
| +4 | 57 to 67 |
| +5 | 68 to 75 |
| +6 | 76 to 83 |
| +7 | 84 to 94 |
| +8 | 95 and up |
The chance is 0.075 percent per kill, for each of the two items.
Schedule
The entrance opens at these times, UTC:
| Start (UTC) |
|---|
| 02:00 |
| 06:00 |
| 10:00 |
| 14:00 |
| 18:00 |
| 22:00 |
When the entrance opens, everyone sees a gold notice: "Blood Castle entrance is open and closes in 1 minute(s)."
| Part | Time |
|---|---|
| Entrance open | 1 minute |
| Game | 20 minutes |
| Exit | 1 minute |
Stages
Each castle has the same steps:
- Bridge. Kill 40 monsters per player. The bridge appears.
- Gate. Walk over the bridge and break the Castle Gate. The gate needs the life shown in the table below.
- Magic Skeletons. Kill 2 of the castle's Magic Skeleton per player. In castle 1 that is Magic Skeleton 1. The statue appears.
- Statue. Break the Statue of Saint. It drops the Absolute Weapon of Archangel.
- Return. Take the weapon to the Archangel in the castle. The player who hands it in wins for their team, and the game ends early.
Castle Gate life:
| Castle | Gate life |
|---|---|
| 1 | 65,000 |
| 2 | 105,000 |
| 3 | 145,000 |
| 4 | 185,000 |
| 5 | 225,000 |
| 6 | 265,000 |
| 7 | 305,000 |
Monsters
Each castle has six monster types. They are the same six in every castle, but stronger in each castle. The name ends with the castle number:
- Chief Skeleton Warrior (1 to 7)
- Chief Skeleton Archer (1 to 7)
- Dark Skull Soldier (1 to 7)
- Giant Ogre (1 to 7)
- Red Skeleton Knight (1 to 7)
- Magic Skeleton (1 to 7)
| Castle | Monster levels | Life | Damage |
|---|---|---|---|
| 1 | 33 to 51 | 1,100 to 3,700 | 100 to 180 |
| 2 | 49 to 69 | 3,500 to 8,000 | 140 to 240 |
| 3 | 56 to 79 | 5,000 to 15,000 | 160 to 280 |
| 4 | 64 to 84 | 7,500 to 24,000 | 180 to 350 |
| 5 | 70 to 90 | 12,000 to 32,000 | 210 to 460 |
| 6 | 76 to 99 | 17,000 to 47,000 | 260 to 580 |
| 7 | 83 to 102 | 23,000 to 55,000 | 340 to 600 |
Each castle has 95 monsters on the bridge side, plus the gate and the statue.
Rewards
| Castle | Zen (winner or winning party) | EXP (winner or winning party) | EXP per second left (everyone) | EXP when the gate breaks (everyone) | EXP when the statue breaks (everyone) |
|---|---|---|---|---|---|
| 1 | 20,000 | 5,000 | 160 | 20,000 | 20,000 |
| 2 | 50,000 | 10,000 | 180 | 50,000 | 50,000 |
| 3 | 100,000 | 15,000 | 200 | 80,000 | 80,000 |
| 4 | 150,000 | 20,000 | 220 | 90,000 | 90,000 |
| 5 | 200,000 | 25,000 | 240 | 100,000 | 100,000 |
| 6 | 250,000 | 30,000 | 260 | 110,000 | 110,000 |
| 7 | 250,000 | 35,000 | 280 | 120,000 | 120,000 |
- Players who lose get no Zen.
- The gate and statue EXP is paid to every player in the game once that monster is down, not only to the player who broke it.
- The EXP per second is paid for the time left when the game ends.
- A living winner or living member of the winning party gets one Jewel of Chaos.
- The score shows at the end. When someone wins, alive players get 600 points and dead players get 300. The winner gets 400 more (405 in castles 3 to 7). The winning party gets 200 alive or 100 dead. If nobody wins, everyone loses 300.
Tips
- The bridge needs 40 kills per player. Split the kills across the team.
- Check the cloak before you walk to the Messenger. The entrance refuses a cloak that does not match the castle.
- The Magic Skeleton kills are 2 per player. More players means more kills.
- Watch the timer box on the right side of the screen. At 20 minutes the game ends.
- Keep spare Scrolls of Archangel and Blood Bones of the same level. Each cloak takes one of each.