Article

Skills

Guide

This page lists every skill a Season 0 to 2 character can use, class by class. Each row gives the source of the skill, the requirements of its scroll or orb, the cost of one cast and its effect.

  • Learned from names the scroll, orb, horn or shield that teaches the skill. A weapon with a skill gives it while it is equipped. Some skills come with the class.
  • Level and Energy are the requirements listed on the scroll or orb. Command is the Dark Lord's stat. Once you have learned a skill, only the Energy and Command on its scroll matter for using it again; your level does not.
  • Mana and AG (the ability gauge) are spent on each cast. A skill with a cooldown states how long it waits between casts.
  • Second and third classes keep the skills of their first class and add their own. Rows that name a class only apply to that class.
  • The Castle Siege skills (such as Stun, Lance, Crescent Moon Slash, Spiral Slash, Mana Rays and Fire Blast) work only in the Valley of Loren. See Castle Siege.
  • The seven Elf summons also have their own page, Summons.
  • Stats and builds covers the stats that affect each skill. Class quests covers the quest for Infinity Arrow and the Blade Knight combo.

Dark Wizard

The scroll for Lightning is spelled "Scroll of Lighting" in the game.

Second and third classes: Soul Master, Grand Master.

Skill Learned from Level Energy Command Mana AG What it does
Poison Poison Scroll of Poison 30 140 - 42 - Poisons one monster, which loses health for a while.
Meteorite Meteorite Scroll of Meteorite 21 104 - 12 - A meteor strikes one monster from a distance.
Lightning Lightning Scroll of Lighting 13 72 - 15 - A bolt of lightning at one monster.
Fire Ball Fire Ball Scroll of Fire Ball 5 40 - 3 - A fireball at one monster. Cheap.
Flame Flame Scroll of Flame 35 160 - 50 - Fire bursts over the monsters around the target.
Teleport Teleport Scroll of Teleport 17 88 - 30 - Teleports you to a chosen spot up to 8 tiles away.
Ice Ice Scroll of Ice 25 120 - 38 - A frost blast at one monster that slows it.
Twister Twister Scroll of Twister 40 180 - 60 - A whirlwind that hits the monsters around the target.
Evil Spirit Evil Spirit Scroll of Evil Spirit 50 220 - 90 - A spirit that hits the monsters around the target.
Hellfire Hellfire Scroll of Hellfire 60 260 - 160 - A strong hit on one monster. Costs a lot of mana.
Power Wave Power Wave Scroll of Power Wave 9 56 - 5 - An energy wave at a monster. Cheap.
Aqua Beam Aqua Beam Scroll of Aqua Beam 74 345 - 140 - A beam of water that hits the monsters along its line.
Cometfall Cometfall Scroll of Cometfall 80 500 - 150 - A falling comet hits the area round the target.
Inferno Inferno Scroll of Inferno 88 724 - 200 - A burst of fire over the monsters close by.
Teleport Ally Teleport Ally
Soul Master, Grand Master only
Scroll of Teleport Ally 83 644 - 90 25 Teleports a party member to you.
Soul Barrier Soul Barrier Scroll of Soul Barrier 77 408 - 70 22 A barrier that soaks up part of the damage you take, for a time.
Energy Ball Energy Ball starts with it - - - 1 - A small energy ball. The Dark Wizard starts with it.
Decay Decay
Soul Master, Grand Master only
Scroll of Decay 96 953 - 110 7 Hits the monsters round the target. Costs a lot of mana.
Ice Storm Ice Storm
Soul Master, Grand Master only
Scroll of Ice Storm 93 849 - 100 5 An ice storm over the monsters round the target.
Nova Nova
Soul Master, Grand Master only
Scroll of Nova 100 1052 - 15 - Charge the skill, then release a burst that hits the monsters round you.
Lance Lance
Soul Master, Grand Master only
Castle Siege (Valley of Loren only) - - - 150 10 A Castle Siege attack skill.
Stun Stun Castle Siege (Valley of Loren only) - - - 70 50 Stuns one monster for a few seconds.
Cancel Stun Cancel Stun Castle Siege (Valley of Loren only) - - - 25 30 Frees you from a stun.
Swell Mana Swell Mana Castle Siege (Valley of Loren only) - - - 35 30 Raises your mana for a time.
Invisibility Invisibility Castle Siege (Valley of Loren only) - - - 80 60 Hides you from monsters for a time.
Cancel Invisibility Cancel Invisibility Castle Siege (Valley of Loren only) - - - 40 30 Ends your invisibility.
Plasma Storm Plasma Storm
Soul Master, Grand Master only
Horn of Fenrir 300 - - 50 20 A storm of plasma over the area round the target.

Dark Knight

Second and third classes: Blade Knight, Blade Master.

Skill Learned from Level Energy Command Mana AG What it does
Defense Defense Shields: Bronze Shield, Buckler, Crimson Glory and 8 more - - - 30 - Raises your defense for a time.
Falling Slash Falling Slash Weapons: Battle Axe, Crescent Axe, Crystal Morning Star and 7 more - - - 9 - A slash that hits the monster in front of you.
Lunge Lunge Weapons: Dragon Lance, Gladius, Katana and 4 more - - - 9 - A quick thrust at a monster up to 2 tiles away.
Uppercut Uppercut Weapons: Falchion, Serpent Sword, Sword of Assassin - - - 8 - An upward strike at the monster in front of you.
Cyclone Cyclone Weapons: Berdysh, Bill of Balrog, Blade and 16 more - - - 9 - A spinning attack that hits the monsters round you.
Slash Slash Weapons: Chaos Dragon Axe, Crystal Sword, Dark Breaker and 1 more - - - 10 - A sweeping slash at the monsters in front of you.
Twisting Slash Twisting Slash Orb of Twisting Slash 80 - - 10 10 A spinning slash that hits the monsters round you.
Rageful Blow Rageful Blow
Blade Knight, Blade Master only
Orb of Rageful Blow 170 - - 25 20 A heavy blow at the monster in front of you.
Death Stab Death Stab
Blade Knight, Blade Master only
Orb of Death Stab 160 - - 15 12 A stab at a monster close to you.
Crescent Moon Slash Crescent Moon Slash starts with it (Castle Siege, Valley of Loren only) - - - 22 15 A wide slash that carries you to the target.
Impale Impale Orb of Impale 28 - - 8 - A strike at one monster in front of you.
Swell Life Swell Life Orb of Greater Fortitude 120 - - 22 24 Raises your maximum health for a time.
Fire Breath Fire Breath Horn of Dinorant 110 - - 9 - A breath of fire at the monsters in front of you.
Stun Stun Castle Siege (Valley of Loren only) - - - 70 50 Stuns one monster for a few seconds.
Cancel Stun Cancel Stun Castle Siege (Valley of Loren only) - - - 25 30 Frees you from a stun.
Swell Mana Swell Mana Castle Siege (Valley of Loren only) - - - 35 30 Raises your mana for a time.
Invisibility Invisibility Castle Siege (Valley of Loren only) - - - 80 60 Hides you from monsters for a time.
Cancel Invisibility Cancel Invisibility Castle Siege (Valley of Loren only) - - - 40 30 Ends your invisibility.
Plasma Storm Plasma Storm
Blade Knight, Blade Master only
Horn of Fenrir 300 - - 50 20 A storm of plasma over the area round the target.

Fairy Elf

Second and third classes: Muse Elf, High Elf.

Skill Learned from Level Energy Command Mana AG What it does
Triple Shot Triple Shot Weapons: Albatross Bow, Aquagold Crossbow, Arquebus and 18 more - - - 5 - Three arrows at one monster.
Heal Heal Healing Orb 8 52 - 20 - Heals you, a friend, or your own summon.
Greater Defense Greater Defense Orb of Greater Defense 13 72 - 30 - Raises a friend's defense for a time.
Greater Damage Greater Damage Orb of Greater Damage 18 92 - 40 - Raises a friend's damage for a time.
Summon Goblin Summon Goblin Orb of Summoning +0 - 30 - 40 - Calls a Goblin to fight for you.
Summon Stone Golem Summon Stone Golem Orb of Summoning +1 - 60 - 70 - Calls a Stone Golem to fight for you.
Summon Assassin Summon Assassin Orb of Summoning +2 - 90 - 110 - Calls an Assassin to fight for you.
Summon Elite Yeti Summon Elite Yeti Orb of Summoning +3 - 130 - 160 - Calls an Elite Yeti to fight for you.
Summon Dark Knight Summon Dark Knight Orb of Summoning +4 - 170 - 200 - Calls a Dark Knight to fight for you.
Summon Bali Summon Bali Orb of Summoning +5 - 210 - 250 - Calls Bali to fight for you.
Summon Soldier Summon Soldier Orb of Summoning +6 - 300 - 350 - Calls a Soldier to fight for you.
Starfall Starfall starts with it (Castle Siege, Valley of Loren only) - - - 20 15 Stars fall on the area round the target.
Ice Arrow Ice Arrow
Muse Elf, High Elf only
Orb of Ice Arrow - - - 10 12 An icy arrow at one monster, from up to 8 tiles.
Penetration Penetration Orb of Penetration 130 - - 7 9 An arrow that goes through the monsters in its line.
Stun Stun Castle Siege (Valley of Loren only) - - - 70 50 Stuns one monster for a few seconds.
Cancel Stun Cancel Stun Castle Siege (Valley of Loren only) - - - 25 30 Frees you from a stun.
Swell Mana Swell Mana Castle Siege (Valley of Loren only) - - - 35 30 Raises your mana for a time.
Invisibility Invisibility Castle Siege (Valley of Loren only) - - - 80 60 Hides you from monsters for a time.
Cancel Invisibility Cancel Invisibility Castle Siege (Valley of Loren only) - - - 40 30 Ends your invisibility.
Plasma Storm Plasma Storm
Muse Elf, High Elf only
Horn of Fenrir 300 - - 50 20 A storm of plasma over the area round the target.
Infinity Arrow Infinity Arrow
Muse Elf, High Elf only
Gain Hero Status quest (Class quests) - - - 50 10 Arrows at one monster, from up to 6 tiles away.

Magic Gladiator

Second class: Duel Master.

Skill Learned from Level Energy Command Mana AG What it does
Poison Poison Scroll of Poison 30 140 - 42 - Poisons one monster, which loses health for a while.
Meteorite Meteorite Scroll of Meteorite 21 104 - 12 - A meteor strikes one monster from a distance.
Lightning Lightning Scroll of Lighting 13 72 - 15 - A bolt of lightning at one monster.
Fire Ball Fire Ball Scroll of Fire Ball 5 40 - 3 - A fireball at one monster. Cheap.
Flame Flame Scroll of Flame 35 160 - 50 - Fire bursts over the monsters around the target.
Ice Ice Scroll of Ice 25 120 - 38 - A frost blast at one monster that slows it.
Twister Twister Scroll of Twister 40 180 - 60 - A whirlwind that hits the monsters around the target.
Evil Spirit Evil Spirit Scroll of Evil Spirit 50 220 - 90 - A spirit that hits the monsters around the target.
Hellfire Hellfire Scroll of Hellfire 60 260 - 160 - A strong hit on one monster. Costs a lot of mana.
Power Wave Power Wave Scroll of Power Wave 9 56 - 5 - An energy wave at a monster. Cheap.
Aqua Beam Aqua Beam Scroll of Aqua Beam 74 345 - 140 - A beam of water that hits the monsters along its line.
Cometfall Cometfall Scroll of Cometfall 80 500 - 150 - A falling comet hits the area round the target.
Inferno Inferno Scroll of Inferno 88 724 - 200 - A burst of fire over the monsters close by.
Energy Ball Energy Ball starts with it - - - 1 - A small energy ball. The Dark Wizard starts with it.
Defense Defense Shields: Bronze Shield, Buckler, Dragon Shield and 8 more - - - 30 - Raises your defense for a time.
Falling Slash Falling Slash Weapons: Battle Axe, Crescent Axe, Crystal Morning Star and 7 more - - - 9 - A slash that hits the monster in front of you.
Lunge Lunge Weapons: Dragon Lance, Gladius, Katana and 4 more - - - 9 - A quick thrust at a monster up to 2 tiles away.
Uppercut Uppercut Weapons: Falchion, Serpent Sword, Sword of Assassin - - - 8 - An upward strike at the monster in front of you.
Cyclone Cyclone Weapons: Berdysh, Bill of Balrog, Blade and 10 more - - - 9 - A spinning attack that hits the monsters round you.
Slash Slash Weapons: Chaos Dragon Axe, Crystal Sword, Giant Sword and 1 more - - - 10 - A sweeping slash at the monsters in front of you.
Twisting Slash Twisting Slash Orb of Twisting Slash 80 - - 10 10 A spinning slash that hits the monsters round you.
Impale Impale Orb of Impale 28 - - 8 - A strike at one monster in front of you.
Fire Slash Fire Slash Orb of Fire Slash - - - 15 20 A fiery slash at the monsters in front of you.
Power Slash Power Slash Weapons: Dark Reign Blade, Explosion Blade, Rune Bastard Sword and 1 more - - - 15 - A heavy slash at a monster in front of you.
Spiral Slash Spiral Slash starts with it (Castle Siege, Valley of Loren only) - - - 20 15 Spiral slashes that hit the monsters round you.
Stun Stun Castle Siege (Valley of Loren only) - - - 70 50 Stuns one monster for a few seconds.
Cancel Stun Cancel Stun Castle Siege (Valley of Loren only) - - - 25 30 Frees you from a stun.
Swell Mana Swell Mana Castle Siege (Valley of Loren only) - - - 35 30 Raises your mana for a time.
Invisibility Invisibility Castle Siege (Valley of Loren only) - - - 80 60 Hides you from monsters for a time.
Cancel Invisibility Cancel Invisibility Castle Siege (Valley of Loren only) - - - 40 30 Ends your invisibility.
Mana Rays Mana Rays starts with it (Castle Siege, Valley of Loren only) - - - 130 7 Rays of mana at a monster.
Plasma Storm Plasma Storm Horn of Fenrir 300 - - 50 20 A storm of plasma over the area round the target.

Dark Lord

Second class: Lord Emperor.

The scroll for Fire Burst is spelled "Scroll of FireBurst" in the game. The scroll for Electric Spike is called "Scroll of Electric Spark" in the game.

Skill Learned from Level Energy Command Mana AG What it does
Defense Defense Shields: Buckler, Dragon Slayer Shield, Large Round Shield and 5 more - - - 30 - Raises your defense for a time.
Falling Slash Falling Slash Weapons: Double Axe, Morning Star, Tomahawk - - - 9 - A slash that hits the monster in front of you.
Lunge Lunge Weapons: Gladius, Katana - - - 9 - A quick thrust at a monster up to 2 tiles away.
Uppercut Uppercut Weapons: Falchion, Serpent Sword, Sword of Assassin - - - 8 - An upward strike at the monster in front of you.
Cyclone Cyclone Weapons: Blade, Divine Sword of Archangel - - - 9 - A spinning attack that hits the monsters round you.
Force Force starts with it - - - 10 - A force blast at a monster in front of the Dark Lord. The Dark Lord starts with it.
Fire Burst Fire Burst Scroll of FireBurst 74 79 - 25 - A burst of fire at one monster and those next to it.
Earthshake Earthshake Dark Horse 218 - - - 50 An earthquake that hits the monsters round the target. Cooldown 10 s.
Summon Summon Scroll of Summon 98 153 400 70 30 Calls the members of your party to you. Cooldown 30 s.
Increase Critical Damage Increase Critical Damage Scroll of Critical Damage 82 102 300 50 50 Raises your critical damage for a time.
Electric Spike Electric Spike Scroll of Electric Spark 92 126 340 - 100 A strong electric strike at one monster. Cooldown 5 s.
Force Wave Weapons: Absolute Scepter, Battle Scepter, Divine Scepter of Archangel and 6 more - - - 10 - A wave of force from a scepter, aimed at a monster in front of you.
Stun Stun Castle Siege (Valley of Loren only) - - - 70 50 Stuns one monster for a few seconds.
Cancel Stun Cancel Stun Castle Siege (Valley of Loren only) - - - 25 30 Frees you from a stun.
Swell Mana Swell Mana Castle Siege (Valley of Loren only) - - - 35 30 Raises your mana for a time.
Invisibility Invisibility Castle Siege (Valley of Loren only) - - - 80 60 Hides you from monsters for a time.
Cancel Invisibility Cancel Invisibility Castle Siege (Valley of Loren only) - - - 40 30 Ends your invisibility.
Abolish Magic Abolish Magic Castle Siege (Valley of Loren only) - - - 90 70 Removes the magic effects on a target.
Fire Blast Fire Blast starts with it (Castle Siege, Valley of Loren only) - - - 30 10 A blast of fire at a monster. The Dark Lord starts with it.
Plasma Storm Plasma Storm Horn of Fenrir 300 - - 50 20 A storm of plasma over the area round the target.