Guilds
A guild is a group of players under one Guild Master, with its own name, emblem and chat. Guilds can join alliances, declare hostility, fight guild wars and play Battle Soccer. In Season 2 they can also fight for the castle in Castle Siege. Guilds are available from Season 0, and Castle Siege is Season 2 content.
Overview
| Topic | Fact |
|---|---|
| Creating NPC | Guild Master, Devias 215,45 |
| Level needed | 100 |
| Cost | None |
| Name length | 4 to 8 characters, no symbols |
| Emblem | 8x8 pixels, 16 colours |
| Guild window | G |
| Guild chat | Start a line with @ |
| Alliance chat | Start a line with @@ |
| Alliance size | Up to 5 guilds |
| Commands | Command Window, Guild tab |
The Guild Master
The Guild Master stands in Devias at 215,45. He is the only one of his kind. He has no shop, no quests and no mixes, and he charges nothing. He only creates a guild.
If you are below level 100, or already in a guild, he tells you so and nothing opens. Joining, ranks, kicking, war and alliances do not go through him. They run through chat commands and the guild window.
Creating a guild
| Requirement | Value |
|---|---|
| Level | 100 or higher |
| Current guild | None |
| Zen | Free |
- Go to Devias and talk to the Guild Master.
- Choose to create a guild.
- Type a name. It must be 4 to 8 characters and may not contain symbols. A name that is already taken is refused.
- Paint the emblem. The grid is 8x8. Left click paints the chosen colour, right click clears a cell. Pick from 16 colours. An empty emblem is refused.
- Check the preview and confirm.
The emblem shows on your character and in the guild window. Once the guild exists, press G to open the guild window.
Level 100 is the usual rule of the original game, and Moo Classic keeps it.
Joining a guild
Point at the Guild Master of the guild you want to join and type /guild, or use the Guild button in the Command Window and then right-click him. He sees a box with your name and accepts or refuses. You can be in one guild at a time. On phones, tap the player and choose Guild.
Guild window
Press G. Without a guild, the window explains how to create or join one. With a guild, it has three tabs.
| Tab | Shows |
|---|---|
| Guild | Emblem, score, hostile guild, announcement, and a Disband (master) or Leave button |
| Members | Name, rank and the server each member is on, with buttons to change a rank or remove a member |
| Alliance | The guilds in your alliance, or help text if you have none |
Leaving, removing a member and disbanding ask for a security code first.
Ranks
| Rank | Who |
|---|---|
| Guild Master | Founder. The only one who can set ranks, remove members, start wars and ask for alliances or hostility |
| Assistant Guild Master | Appointed by the master |
| Battle Master | Appointed by the master |
| Member | Everyone else |
Only the Guild Master can change ranks. He picks a member in the Members tab and chooses Position to appoint, Dissolve to return a member to normal, or Release to remove one. How many assistants and battle masters a guild may have is not confirmed here. The Members tab always shows the result.
Guild chat
| Start the line with | Who sees it |
|---|---|
@ |
Your guild |
@@ |
Your alliance |
Guild lines also have a Guild channel in the chat window (press Y), so you can read them without the small log. See Command Window and Party and PK for the other chat lines.
The original game had one small log for everything. Moo Classic added channels, unread counts and search, so guild talk is not lost in a busy log.
Alliances
An alliance joins several guilds. Its members share one chat line (@@) and show the alliance name above their names.
- The Guild Master points at another guild master and types
/allianceor/union. The other master accepts or refuses. - An alliance holds up to 5 guilds. The original game's client text names 7, so Moo Classic's limit is lower.
- The master of a member guild can leave with the Disband guild alliance button. The alliance master can remove a guild with Disband alliance.
Hostility
Hostility marks two guilds as enemies.
- The Guild Master points at the other guild master and types
/hostilitiesor/rival. The other master must agree. /rivaloffor/suspend hostilitiesends it.- Members of hostile guilds can kill each other without gaining a PK step. See Party and PK.
- The hostile guild shows in the Guild tab.
Only one hostility can run at a time per guild.
Guild war
A guild war is a fight between two guilds that both agree to it.
- The Guild Master types
/war <guild name>. - The other guild's master must be online. He sees a box and accepts or refuses. A refused request gives the sender a message and nothing happens.
- When it starts, a notice appears and a score box shows both guild names and emblems.
- When it ends, a notice says whether your guild won or lost. If a master leaves the game mid-war, the other side wins.
A win raises the winner's guild score. A guild already at war cannot be challenged. Exact score targets and team rules are not confirmed here.
Battle Soccer
Battle Soccer is a guild war played with a ball in the Arena.
- The Guild Master types
/battlesoccer <guild name>. - The other master accepts or refuses, as with a war.
- Both teams are sent to the field. Hit the Soccer Ball to push it toward the other goal.
- A goal scores for your team. Kills still count.
- At the end everyone returns to the Arena spawn.
Castle Siege
Castle Siege is the large guild event of Season 2, fought in Valley of Loren. It is built but switched off, so no siege runs today.
| Rule | Value |
|---|---|
| Guild members to register | 20 |
| Guilds that can attack at once | 3 |
| Crown hold time | 30 seconds |
| Battle | Saturday, 20:00 to 22:00 UTC |
| Needed to register | A Sign of Lord (Rena +3) |
The goal is to hold the Crown for 30 seconds. The winning guild owns the castle. On Moo Classic the owner can add up to 3 percent to chaos mixes, see Chaos Machine. No winners' prize is set yet. See Castle Siege for the schedule, prices and objects.
The original game ran the siege every few weeks. Moo Classic plans a weekly cycle, so guilds have a goal each week.
What Moo Classic changed
| Change | What | Why |
|---|---|---|
| Command Window guild tab | The D window has a second tab with Guild, Alliance, Rival and End Rival buttons | Keeps guild commands apart from player ones. The original had one list |
| Chat window | Press Y for channels, including Guild, with unread counts and search | The original had one small log |
| Alliance size | Up to 5 guilds | Smaller than the original's 7 |
| Siege schedule | Weekly, Saturday 20:00 UTC | Guilds get a goal every week |
| Phones | Tap a player and choose Guild | Phones have no D key or right-click |
Tips
- Gather 20 members before you plan for Castle Siege.
- Check the Members tab after changing a rank to see the result.
- Point carefully. Alliance, hostility and join commands act on the guild master you point at.
- Related guides: Party and PK, Castle Siege, Command Window, Chaos Machine, Crywolf, Getting started.