Article

Dark Lord

Class

Dark Lord is the fifth class. It is good at melee, plus the Command stat that drives pets, maximum AG and guild size. It changes class into Lord Emperor. It joins in Season 2. Your account needs a character at level 250 to create one.

Dark Lord
Opens inSeason 2 S2
Class lineDark Lord → Lord Emperor
Starts inLorencia
Good atMelee, plus the Command stat that drives pets, maximum AG and guild size
Main statsStrength, Energy and Command
WeaponsScepters and the Dark Horse and Dark Raven pets
Points a level7

Where to level

Pick the Dark Lord if you want melee, plus the Command stat that drives pets, maximum AG and guild size. A route that works, band by band; every spot by your level is in Where to hunt.

Starting stats

StrengthAgilityVitalityEnergyCommand
2620201525

Strength, Energy and Command. Agility adds defense and speed.

Class changes

The Dark Lord skips the first quests and starts at the third-class steps of Priest Devin, at levels 380 and 400, and becomes the Lord Emperor. See Class quests.

Skills

Second and third classes keep these and add more. A skill with a note is only for the class named.

SkillLearned fromLevelEnergyMana
 StunOpens with the Castle Siege--70
 Cancel StunOpens with the Castle Siege--25
 Swell ManaOpens with the Castle Siege--35
 InvisibilityOpens with the Castle Siege--80
 Cancel InvisibilityOpens with the Castle Siege--40
 DefenseBronze Shield--30
 Falling SlashBattle Axe--9
 LungeDragon Lance--9
 UppercutFalchion--8
 CycloneBerdysh--9
 Forcestarts with it--10
 Fire BurstScroll of FireBurst747925
 EarthshakeDark Horse218--
 SummonScroll of Summon9815370
 Increase Critical DamageScroll of Critical Damage8210250
 Electric SpikeScroll of Electric Spark92126-
 Abolish MagicOpens with the Castle Siege--90
 Fire Blaststarts with it (opens with the Castle Siege)--30

More

Starting stats, builds and what each stat does are in Classes and stats. A first week in the game is in Getting started.