Article

Dungeon 1: Ghosts (west side)

Hunting spot

Dungeon 1: Ghosts (west side) is a hunting spot on Dungeon with 10 monsters: Ghost (level 32), Larva (level 25), Skeleton Archer (level 34). It suits characters of level 27 to 42.

Dungeon 1: Ghosts (west side)
/move Dungeon arrives here/move Dungeon2 arrives here/move Dungeon3 arrives here
The spot lit on the map; numbers are the map's other spots
MapDungeon
Where97, 161
Monsters10
Monster level25-34
Suits levels27-42
Estimates
Experience a killabout 740
Zen a killabout 1,000
Experience an hourabout 410,000
Zen an hourabout 560,000

Getting there

Type /move Dungeon (level 20, 3,000 zen), then head south-west on the map: the spot is about 87 tiles away in a straight line, around 97, 161.

Monsters

MonsterLevelHPHereExperience a kill (estimate)
Ghost321,0008about 760
Larva257501about 520
Skeleton Archer341,1001about 840

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

ItemItem +levelChance
Orb of Greater Damage+01/2,420
Orb of Impale+01/2,420
Orb of Summoning+21/2,695
Scroll of Meteorite+01/2,704
Scroll of Teleport+01/2,704
Scroll of Ice+01/2,704
Scroll of Poison+01/3,012
Jewel of Chaos+01/3,496
Jewel of Bless+01/22,024
Jewel of Soul+01/22,024

What to expect

Any class; single-target fighters do well here, the monsters stand apart. At level 34, one player alone earns about 410,000 experience and 560,000 zen an hour here, about 550 kills. These are estimates: they assume one character of that level in fitting gear, the walk between monsters, no party and no bonus. A party earns more experience a kill (see Party rules).

Nearby spots