Article

Lost Tower 5: Devils and Death Knights (middle)

Hunting spot

Lost Tower 5: Devils and Death Knights (middle) is a hunting spot on Lost Tower with 5 monsters: Devil (level 60), Death Knight (level 62). It suits characters of level 120 to 140.

Lost Tower 5: Devils and Death Knights (middle)
Baz the Vault KeeperPotion Girl Amy/move LostTower arrives here/move LostTower2 arrives here/move LostTower3 arrives here/move LostTower4 arrives here/move LostTower5 arrives here/move LostTower6 arrives here/move LostTower7 arrives here
The spot lit on the map; numbers are the map's other spots
MapLost Tower
Where116, 28
Monsters5
Monster level60-62
Suits levels120-140
Estimates
Experience a killabout 1,200
Zen a killabout 1,600
Experience an hourabout 850,000
Zen an hourabout 1,200,000

Getting there

Type /move LostTower5 (level 60, 7,000 zen), then head west on the map: the spot is about 28 tiles away in a straight line, around 116, 28.

Monsters

MonsterLevelHPHereExperience a kill (estimate)
Devil605,0004about 1,100
Death Knight625,5001about 1,200

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

ItemItem +levelChance
Orb of Summoning+51/1,958
Orb of Greater Fortitude+01/1,958
Orb of Fire Slash+01/1,958
Orb of Twisting Slash+01/1,958
Scroll of Evil Spirit+01/2,189
Scroll of Hellfire+01/2,189
Jewel of Chaos+01/2,829
Jewel of Bless+01/16,007
Jewel of Soul+01/16,007
Elven AxeExcellent1/871,949

What to expect

Any class; single-target fighters do well here, the monsters stand apart. At level 130, one player alone earns about 850,000 experience and 1,200,000 zen an hour here, about 730 kills. These are estimates: they assume one character of that level in fitting gear, the walk between monsters, no party and no bonus. A party earns more experience a kill (see Party rules).

Nearby spots