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Promiseland: Gigantis, 3 stack (south-east of town)

Hunting spot

A hunting spot on Promiseland for characters of level 320 to 370: 10 monsters, Berserker (level 115), Gigantis (level 113).

Promiseland: Gigantis, 3 stack (south-east of town)
The spot lit on the map; numbers are the map's other spots
MapPromiseland
Where230, 64
Monsters10
Monster level113-115
Suits levels320-370
DangerDeadly 1-289 Hard 290-319 Fair 320-369 Easy from 370
Estimates
Experience a killabout 4,200
Zen a killabout 7,600
Experience an hourabout 2,400,000
Zen an hourabout 4,400,000

Deadly below level 290, Hard from 290 to 319, Fair from 320 to 369, Easy from level 370. The hardest hitter here is Berserker (level 115): about 570 a hit against no defense.

A fair fight for characters of about level 320 to 370.

The monsters' levels set the experience and the drops, not the danger: monster levels explained.

Your level1-289Deadly290-319Hard320-369Fairfrom 370Easy

Getting there

Walk in from a neighbouring map; the spot is around 230, 64.

Monsters

MonsterLevelHPHereFair fromExperience a kill (estimate)
Berserker11544,3706level 320about 4,300
Gigantis11343,0004level 320about 4,000

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

ItemItem +levelChance
Summon Soldier Jewel-1/672
Scroll of Nova+01/751
Scroll of Decay+01/2,131
Jewel of Bless+01/5,489
Jewel of Soul+01/5,489
Jewel of Life+01/5,489
Jewel of Creation+01/5,489
Great ScepterExcellent1/373,448
Staff of DestructionExcellent1/585,569
Saint CrossbowExcellent1/603,262

What to expect

Any class. The monsters stand apart, so single-target fighters do well.

At levelExperience an hourZen an hourKills an hour
345about 2,400,000about 4,400,000about 580

Estimates for one character of that level in fitting gear, alone, with the walk between monsters. A party earns more experience a kill (see Party rules).

Nearby spots