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Promiseland: Blue Golems and Witch Queens (far south-east of town)

Hunting spot

A hunting spot on Promiseland for characters of level 240 to 260: 4 monsters, Blue Golem (level 74), Witch Queen (level 84).

Promiseland: Blue Golems and Witch Queens (far south-east of town)
The spot lit on the map; numbers are the map's other spots
MapPromiseland
Where183, 67
Monsters4
Monster level74-84
Suits levels240-260
DangerDeadly 1-199 Hard 200-239 Fair 240-259 Easy from 260
Estimates
Experience a killabout 1,400
Zen a killabout 1,900
Experience an hourabout 1,100,000
Zen an hourabout 1,400,000

Deadly below level 200, Hard from 200 to 239, Fair from 240 to 259, Easy from level 260. The hardest hitter here is Witch Queen (level 84): about 400 a hit against no defense.

A fair fight for characters of about level 240 to 260.

The monsters' levels set the experience and the drops, not the danger: monster levels explained.

Your level1-199Deadly200-239Hard240-259Fairfrom 260Easy

Getting there

Walk in from a neighbouring map; the spot is around 183, 67.

Monsters

MonsterLevelHPHereFair fromExperience a kill (estimate)
Blue Golem7412,5003level 180about 1,300
Witch Queen8422,5001level 240about 2,000

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

What to expect

Any class. The monsters stand apart, so single-target fighters do well.

At levelExperience an hourZen an hourKills an hour
250about 1,100,000about 1,400,000about 740

Estimates for one character of that level in fitting gear, alone, with the walk between monsters. A party earns more experience a kill (see Party rules).

Nearby spots