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Promiseland: Berserkers, 4 stack (east of town)

Hunting spot

A hunting spot on Promiseland for characters of level 320 to 370: 10 monsters, Berserker (level 115), Gigantis (level 113).

Promiseland: Berserkers, 4 stack (east of town)
The spot lit on the map; numbers are the map's other spots
MapPromiseland
Where233, 171
Monsters10
Monster level113-115
Suits levels320-370
DangerDeadly 1-289 Hard 290-319 Fair 320-369 Easy from 370
Estimates
Experience a killabout 4,200
Zen a killabout 7,700
Experience an hourabout 2,700,000
Zen an hourabout 4,800,000

Deadly below level 290, Hard from 290 to 319, Fair from 320 to 369, Easy from level 370. The hardest hitter here is Berserker (level 115): about 570 a hit against no defense.

A fair fight for characters of about level 320 to 370.

The monsters' levels set the experience and the drops, not the danger: monster levels explained.

Your level1-289Deadly290-319Hard320-369Fairfrom 370Easy

Getting there

Walk in from a neighbouring map; the spot is around 233, 171.

Monsters

MonsterLevelHPHereFair fromExperience a kill (estimate)
Berserker11544,3709level 320about 4,300
Gigantis11343,0001level 320about 4,000

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

ItemItem +levelChance
Summon Soldier Jewel-1/634
Scroll of Nova+01/708
Jewel of Bless+01/5,180
Jewel of Soul+01/5,180
Jewel of Life+01/5,180
Jewel of Creation+01/5,180
Scroll of Decay+01/8,523
Great ScepterExcellent1/378,801
Staff of DestructionExcellent1/390,379
Elemental MaceExcellent1/422,911

What to expect

Any class. The monsters stand apart, so single-target fighters do well.

At levelExperience an hourZen an hourKills an hour
345about 2,700,000about 4,800,000about 630

Estimates for one character of that level in fitting gear, alone, with the walk between monsters. A party earns more experience a kill (see Party rules).

Nearby spots