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Promiseland: Magic Skeletons, 3 stack (north-east of town)

Hunting spot

A hunting spot on Promiseland for characters of level 160 to 180: 10 monsters, Magic Skeleton 3 (level 79), Dark Skull Soldier 4 (level 75), Chief Skeleton Archer 6 (level 81).

Promiseland: Magic Skeletons, 3 stack (north-east of town)
The spot lit on the map; numbers are the map's other spots
MapPromiseland
Where130, 206
Monsters10
Monster level75-81
Suits levels160-180
DangerDeadly 1-129 Hard 130-159 Fair 160-179 Easy from 180
Estimates
Experience a killabout 2,100
Zen a killabout 580
Experience an hourabout 1,100,000
Zen an hourabout 320,000

Deadly below level 130, Hard from 130 to 159, Fair from 160 to 179, Easy from level 180. The hardest hitter here is Dark Skull Soldier 4 (level 75): about 240 a hit against no defense.

A fair fight for characters of about level 160 to 180.

The monsters' levels set the experience and the drops, not the danger: monster levels explained.

Your level1-129Deadly130-159Hard160-179Fairfrom 180Easy

Getting there

Walk in from a neighbouring map; the spot is around 130, 206.

Monsters

MonsterLevelHPHereFair fromExperience a kill (estimate)
Magic Skeleton 37915,0006level 150about 2,200
Dark Skull Soldier 47512,0003level 160about 1,800
Chief Skeleton Archer 68120,0001level 210about 2,300

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

What to expect

Any class. The monsters stand apart, so single-target fighters do well.

At levelExperience an hourZen an hourKills an hour
170about 1,100,000about 320,000about 550

Estimates for one character of that level in fitting gear, alone, with the walk between monsters. A party earns more experience a kill (see Party rules).

Nearby spots