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Promiseland: Red Skeleton Knights, 3 stack (east of town 5)

Hunting spot

A hunting spot on Promiseland for characters of level 320 to 380: 7 monsters, Red Skeleton Knight 7 (level 98), Magic Skeleton 7 (level 102).

Promiseland: Red Skeleton Knights, 3 stack (east of town 5)
The spot lit on the map; numbers are the map's other spots
MapPromiseland
Where235, 234
Monsters7
Monster level98-102
Suits levels320-380
DangerDeadly 1-289 Hard 290-319 Fair 320-379 Easy from 380
Estimates
Experience a killabout 2,700
Zen a killabout 750
Experience an hourabout 1,600,000
Zen an hourabout 440,000

Deadly below level 290, Hard from 290 to 319, Fair from 320 to 379, Easy from level 380. The hardest hitter here is Magic Skeleton 7 (level 102): about 580 a hit against no defense.

A fair fight for characters of about level 320 to 380.

The monsters' levels set the experience and the drops, not the danger: monster levels explained.

Your level1-289Deadly290-319Hard320-379Fairfrom 380Easy

Getting there

Walk in from a neighbouring map; the spot is around 235, 234.

Monsters

MonsterLevelHPHereFair fromExperience a kill (estimate)
Red Skeleton Knight 79845,0004level 300about 2,600
Magic Skeleton 710255,0003level 320about 2,900

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

What to expect

Any class. The monsters stand apart, so single-target fighters do well.

At levelExperience an hourZen an hourKills an hour
350about 1,600,000about 440,000about 590

Estimates for one character of that level in fitting gear, alone, with the walk between monsters. A party earns more experience a kill (see Party rules).

Nearby spots