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Promiseland: Red Skeleton Knights, 3 stack (east of town 4)

Hunting spot

A hunting spot on Promiseland for characters of level 190 to 210: 7 monsters, Red Skeleton Knight 4 (level 82), Chief Skeleton Archer 5 (level 75).

Promiseland: Red Skeleton Knights, 3 stack (east of town 4)
The spot lit on the map; numbers are the map's other spots
MapPromiseland
Where138, 95
Monsters7
Monster level75-82
Suits levels190-210
DangerDeadly 1-159 Hard 160-189 Fair 190-209 Easy from 210
Estimates
Experience a killabout 2,100
Zen a killabout 370
Experience an hourabout 1,100,000
Zen an hourabout 210,000

Deadly below level 160, Hard from 160 to 189, Fair from 190 to 209, Easy from level 210. The hardest hitter here is Red Skeleton Knight 4 (level 82): about 300 a hit against no defense.

A fair fight for characters of about level 190 to 210.

The monsters' levels set the experience and the drops, not the danger: monster levels explained.

Your level1-159Deadly160-189Hard190-209Fairfrom 210Easy

Getting there

Walk in from a neighbouring map; the spot is around 138, 95.

Monsters

MonsterLevelHPHereFair fromExperience a kill (estimate)
Red Skeleton Knight 48218,0006level 190about 2,100
Chief Skeleton Archer 57515,0001level 180about 1,600

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

What to expect

Any class. The monsters stand apart, so single-target fighters do well.

At levelExperience an hourZen an hourKills an hour
200about 1,100,000about 210,000about 560

Estimates for one character of that level in fitting gear, alone, with the walk between monsters. A party earns more experience a kill (see Party rules).

Nearby spots