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Promiseland: Red Skeleton Knights and Wild Soldiers, 4 stack (north-east of town)

Hunting spot

A hunting spot on Promiseland for characters of level 140 to 160: 8 monsters, Red Skeleton Knight 3 (level 74), Wild Soldier (level 58).

Promiseland: Red Skeleton Knights and Wild Soldiers, 4 stack (north-east of town)
The spot lit on the map; numbers are the map's other spots
MapPromiseland
Where113, 147
Monsters8
Monster level58-74
Suits levels140-160
DangerDeadly 1-119 Hard 120-139 Fair 140-159 Easy from 160
Estimates
Experience a killabout 1,700
Zen a killabout 700
Experience an hourabout 1,000,000
Zen an hourabout 420,000

Deadly below level 120, Hard from 120 to 139, Fair from 140 to 159, Easy from level 160. The hardest hitter here is Red Skeleton Knight 3 (level 74): about 200 a hit against no defense.

A fair fight for characters of about level 140 to 160.

The monsters' levels set the experience and the drops, not the danger: monster levels explained.

Your level1-119Deadly120-139Hard140-159Fairfrom 160Easy

Getting there

Walk in from a neighbouring map; the spot is around 113, 147.

Monsters

MonsterLevelHPHereFair fromExperience a kill (estimate)
Red Skeleton Knight 37412,0006level 140about 1,900
Wild Soldier584,0002level 110about 910

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

What to expect

Any class. The monsters stand apart, so single-target fighters do well.

At levelExperience an hourZen an hourKills an hour
150about 1,000,000about 420,000about 600

Estimates for one character of that level in fitting gear, alone, with the walk between monsters. A party earns more experience a kill (see Party rules).

Nearby spots