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Promiseland: Red Skeleton Knights and Wild Soldiers, 3 stack (east of town)

Hunting spot

A hunting spot on Promiseland for characters of level 180 to 200: 7 monsters, Red Skeleton Knight 3 (level 74), Chief Skeleton Archer 5 (level 75), Wild Soldier (level 58).

Its biggest stack is 3 Chief Skeleton Archer 5 on one patch.

Promiseland: Red Skeleton Knights and Wild Soldiers, 3 stack (east of town)
The spot lit on the map; numbers are the map's other spots
MapPromiseland
Where105, 118
Monsters7
Monster level58-75
Suits levels180-200
DangerDeadly 1-149 Hard 150-179 Fair 180-199 Easy from 200
Stack3 of one kind
Estimates
Experience a killabout 1,500
Zen a killabout 390
Experience an hourabout 1,000,000
Zen an hourabout 280,000

Deadly below level 150, Hard from 150 to 179, Fair from 180 to 199, Easy from level 200. The hardest hitter here is Chief Skeleton Archer 5 (level 75): about 270 a hit against no defense.

A fair fight for characters of about level 180 to 200.

The monsters' levels set the experience and the drops, not the danger: monster levels explained.

Your level1-149Deadly150-179Hard180-199Fairfrom 200Easy

Getting there

Walk in from a neighbouring map; the spot is around 105, 118.

Monsters

MonsterLevelHPHereFair fromExperience a kill (estimate)
Red Skeleton Knight 37412,0003level 140about 1,600
Chief Skeleton Archer 57515,0003level 180about 1,700
Wild Soldier584,0001level 110about 720

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

What to expect

Any class. The monsters stand apart, so single-target fighters do well.

At levelExperience an hourZen an hourKills an hour
190about 1,000,000about 280,000about 700

Estimates for one character of that level in fitting gear, alone, with the walk between monsters. A party earns more experience a kill (see Party rules).

Nearby spots