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Promiseland: Wild Balis, 5 stack (north-east of town)

Hunting spot

A hunting spot on Promiseland for characters of level 110 to 130: 12 monsters, Wild Bali (level 52), Wild Soldier (level 58).

Promiseland: Wild Balis, 5 stack (north-east of town)
The spot lit on the map; numbers are the map's other spots
MapPromiseland
Where91, 134
Monsters12
Monster level52-58
Suits levels110-130
DangerDeadly 1-84 Hard 85-109 Fair 110-129 Easy from 130
Estimates
Experience a killabout 950
Zen a killabout 1,800
Experience an hourabout 740,000
Zen an hourabout 1,400,000

Deadly below level 85, Hard from 85 to 109, Fair from 110 to 129, Easy from level 130. The hardest hitter here is Wild Soldier (level 58): about 180 a hit against no defense.

A fair fight for characters of about level 110 to 130.

The monsters' levels set the experience and the drops, not the danger: monster levels explained.

Your level1-84Deadly85-109Hard110-129Fairfrom 130Easy

Getting there

Walk in from a neighbouring map; the spot is around 91, 134.

Monsters

MonsterLevelHPHereFair fromExperience a kill (estimate)
Wild Bali525,0008level 110about 860
Wild Soldier584,0004level 110about 1,100

Best drops

The chance a kill here drops it, over the spot's mix of monsters. Colours: always common uncommon rare very rare

ItemItem +levelChance
Summon Dark Knight Jewel-1/1,601
Orb of Twisting Slash+01/1,601
Scroll of Twister+01/1,789
Scroll of Evil Spirit+01/1,789
Jewel of Chaos+01/2,313
Scroll of Flame+01/2,681
Jewel of Bless+01/13,082
Jewel of Soul+01/13,082
Elven AxeExcellent1/531,164
SpearExcellent1/649,201

What to expect

Any class. The monsters stand apart, so single-target fighters do well.

At levelExperience an hourZen an hourKills an hour
120about 740,000about 1,400,000about 780

Estimates for one character of that level in fitting gear, alone, with the walk between monsters. A party earns more experience a kill (see Party rules).

Nearby spots